- #NAVAL ACTION MAP COORDINATES F11 FOR FREE#
- #NAVAL ACTION MAP COORDINATES F11 HOW TO#
- #NAVAL ACTION MAP COORDINATES F11 MANUAL#
In the next couple of patches 20-25 more unique perks are coming.īasic fishing is added to the game, giving more options during travel and giving an income boost for new players who are just starting. Perk prices in points and their characteristics are not final.
#NAVAL ACTION MAP COORDINATES F11 HOW TO#
Mortar Officer – officer knows how to use mortars better and gives great bonuses to mortar usage.Ĭoward – Officer loves to run from battle and knows how to do it. These bonuses are temporary we have already found interesting ways to improve them to provide true class related improvements. Currently give +1 knot speed and +5% faster reload. In the future this perk will only be available to Pirates.įrigate Master/Lineship Master/Light ship Master: Basic implementation of class bonuses.
![naval action map coordinates f11 naval action map coordinates f11](http://4.bp.blogspot.com/_iW4DALMhBUU/Sgq7UtVB6EI/AAAAAAAAAC8/CK7-uRNDagg/w1200-h630-p-k-no-nu/Naval+Campaign+Map+II.jpg)
Pirate – officer with the shady piracy past, allows to extract more sailing performance increasing battle speed by 1 knot if the enemy has a national ship on their side. In the future this perk will only be available to nationals Pirate Hunter – Officer hates pirates and is able to motivate his crew better, allowing faster reload if the enemy ship has a pirate flag. Prepared – Ship starts with loaded cannons Thrifty – Repair kit is not consumed if you use them in battle
#NAVAL ACTION MAP COORDINATES F11 FOR FREE#
It also gives you the option to use the defend command for free (during boarding) Your ship can only be boarded if the attacker has 40% higher crew. The main goal of officer perks is to provide unique and exciting bonuses without any useless options (so called filler).Ī lot of perks were proposed by players and as promised - captains whose ideas will get into the game eventually will receive rare ships as rewards.ĭouble charge – officer knows how to efficiently use double charge powder allowing using this option in battleĭouble shot – Officer knows how to efficiently use double shotted guns (cannot be used on carronades)ĭetermined defender – Officer knows how to prepare the organized defence on boarding. The set of perks will be drastically increased in the next patches adding open world perks, crafting perks and trading perks and of course more battle related perks. Starting set of perk is limited - a lot of things had to be reworked to support them. Total number of lives = 10 and if you lose all of them you will have to hire a new officer Officer does not lose lives when you surrender in battle Officer will be wounded when your ship is lost - implemented as lives Officer can level up with the player opening new possibilities and options Player can now recruit a first lieutenant that will sail with him. You know you want to, just look at the latest patch:īasic implementation of officers added to the game I think this will be a good team game, and as more features come out it'll be a comprehensive story/ sandbox sailing game that will be a nice change from what I'm used to.Īnd they might be adding this type of thing as well:įirst time ever Naval Action is on Sale!!!! The pace is faster than I expected, although not exactly speedy but is good fun because you have to think carefully about how you will use the wind to your advantage and also learning to aim and hit is a challenge although I got a few decent hits by the time I'd played an hour or so. You crew work busily away on desk to reload, repair, bail, and keep the ship running. You get cannons on the port, starboard, fore and aft of the vessel and can load them with 4 types of ammo all with different flight and damage characteristic.
![naval action map coordinates f11 naval action map coordinates f11](https://i.pinimg.com/736x/17/d1/a1/17d1a1a3ce2ebb696297b4dc597222e9.jpg)
You control the fore and aft masts and the ones in between as well as your rudder to adjust your course and catch the wind in your sails then as a unit try to out maneuver and defeat the enemy team whilst trying not to hit each other or collide. The technical terms for the sails etc aside.
#NAVAL ACTION MAP COORDINATES F11 MANUAL#
The ships look amazing and they have auto and manual sailing but I must say I went straight for manual and wasn't put off at all. The game is in Alpha at the moment and they have the environment, tides, wind all nicely crafted. I've given this a few hours of gameplay and I think I'm going to enjoy it.